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NPC Generator

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Advanced [show]


Gunter Riley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is well dressed, but even with his fine clothing he looks run-down. His white hair is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Professionalism, Logical, Fighting. Flaws: Insane. Bonds: Family. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Riley, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Just what you see.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Gardener, Trey learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Guardian, In love, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Harper, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)5 (-3) 13 (+1)17 (+3)
Skills Athletics +4, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Bloodstone (20 gp). Red-brown spinel (90 gp). Pink pearl (90 gp).


Social Check DCs


Kyle Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair, when down, is lengthy. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Military, Slave. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Kyle Harper, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 18000 cp. Carnelian (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish white hair is in a traditional bowl cut. His eyes are likewise green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Dyer in town.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Logical. Flaws: Depressed. Bonds: Job, Military, Has a crush. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Tim Abram, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and blue pants. He is portly but not overly obese. He keeps his black hair in a flapper bob. This hazel eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Trym Bradshaw, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)9 (-1) 6 (-2)7 (-2)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 4 Smokesticks. 3 Thunderstones. 3 Thunderstones. 1 Holy water.


Social Check DCs

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