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NPC Generator

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Advanced [show]


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Secretive, Antagonistic. Bonds: Attractive. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Carlyle, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Immigrant, Military. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Graham, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown cloak. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Merchant, his mother struggled to pay the bills. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Entrepeneur. Flaws: Shy, Fearful. Bonds: Poor, Enemies. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Hunter Hastings, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Hematite (13 gp). Fiery yellow corundum (500 gp). Azurite (13 gp). Jade (110 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His chestnut hair is knotted and matted. His violet eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Philantrophist, Gifted, Athletic. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dean Bradshaw, Male Human Fighter 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gomory Astley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: He got into the Herbalist business at a young age. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Herbalist for hire.

Motivation: To be a Bowyer again.

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Gomory Astley, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 7000 sp. 4 Antitoxin. 2 Thunderstones. 2 Holy water.


Social Check DCs

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