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NPC Generator

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Advanced [show]


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Aldous Clare, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 400 gp. Tourmaline (50 gp). Amethyst (50 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp).


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is kept up in a ponytail inside a deerstalker hat. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love.

Bonds: Attractive, Rich, Has a crush, Adventurer, Nature. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Bertram Breeden, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue cloak. His hair is red and curly. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made him what he is. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Disease, Racist. Bonds: Mentor, Enemies. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Gerald Halsey, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Alex Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Body Guard. His hair is golden and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Professionalism, Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, In love. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Alex Oakes, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)6 (-2) 15 (+2)6 (-2)
Skills Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Layabout, Miles learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He has worked as a Layabout like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker, Justice, Fighting. Bonds: Poor, Job. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Miles Wentworth, Male Human Wizard 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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