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NPC Generator

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Advanced [show]


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white leather gloves, a white jacket, and tight pants. His golden hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Hugh was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Slave. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Hugh Davenport, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His brown hair is lengthy and is close to two feet long. His eyes are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Fletcher job and began his own company from there.

Motivation: He has passion for adventuring and risk; and expand his business

Flaws: Shy. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Trym Mitchell, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Stealth +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs


Miles Charlton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his warhammer always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Miles Charlton, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his white hair well, parting it to the right. His eyes are green and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Athletic, Optimist, Philantrophist. Bonds: Adventurer, Rich. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Langley, Male Human Wizard 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears pastel trousers with green and blue striped suspenders. He wears various colorful collared shirts. He wears his white hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert. Bonds: Attractive, In love, Rich, Nature. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Gomory Bradly, Male Human Paladin 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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