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NPC Generator

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Advanced [show]


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Alex was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and human compassion

Ideals: Gifted, Persistence. Flaws: Addict, Racist. Bonds: Adventurer. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Charlton, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Hadlee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large brown jacket. His black hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Ugly, Shy, Insane. Bonds: Poor, Adventurer, Has a crush. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Adam Hadlee, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Onyx (40 gp). White pearl (60 gp). 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Aldous was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Enemies, Job, Adventurer, Religious. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Aldous Dalton, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, blue shirt, and red tie. He is bald on top and has large black tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Gilbert Kensley, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)4 (-3) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf, and carries glaives. His silver hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Ernest Rutherford, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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