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NPC Generator

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Advanced [show]


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears brown cloth garments or leather armor. His white hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the north. In his 16th year, his parents were killed by a drow raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge.

Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Richard Barclay, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30000 sp. 1 Bullseye lantern. 1 Average lock. 1 Good lock.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears brown trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. Some 7 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Poor, In love, Religious. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Gracey, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Ernest Dayton, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Rolf Pickering, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy brown suit, and a wedding ring on his right hand. His chestnut hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's in love; and he wants to get laid

Flaws: Secretive. Bonds: Attractive, In love, Rich, Immigrant, Has a crush. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Pickering, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3000 cp.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a red suit. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Barrister, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Kyle Barclay, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 6 (-2)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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