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NPC Generator

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Advanced [show]


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, he is not a threatening figure. He keeps his long red hair kept up in a rat tail. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Armorer, who enjoyed hunting, Charles was taken on many hunting expeditions. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Shy, Fearful. Bonds: Nature, Has a crush, Family. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Hartford, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp.


Social Check DCs


Hugh Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears tattered old clothes. His golden hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Hugh Staurheim, Male Human Warrior 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 900 gp. Jeweled anklet (3000 gp).


Social Check DCs


Godfrey Dalton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer, Military. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Godfrey Dalton, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Blue quartz (6 gp). Chrysoprase (60 gp). Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he prefers to wear red pants and tee shirts. With bright chestnut hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Odo was born the youngest of three triplets. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Racist. Bonds: Military, Family, Adventurer. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Odo Bentley, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Alexandre Yardley, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp. Star rose quartz (50 gp). Rock crystal (50 gp). Jet (110 gp).


Social Check DCs

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