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NPC Generator

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Advanced [show]


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He has a moderate pudge and is not very fit. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Breeden, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a tan and brown robe with the hood down. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest father left him crippled. He now spends his time doing works of charity.

Motivation: He has a crush on the local Priest; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Bertram Springfield, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple +1

Possessions: 800 gp.


Social Check DCs


Reynard Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Reynard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Hale, Male Human Adept 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp.


Social Check DCs


Odo Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white coat over a red low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Extrovert, Artistic. Bonds: Slave, Attractive, Rich. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Hornsby, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Camden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Shane studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He struck the Priest job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Job, Family, Religious. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Shane Camden, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Just what you see.


Social Check DCs

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