Roger Abram, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of orcs once and for all.
History: He comes from a rich eastern family. A freak accident while working with his Gardener father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and a deep hatred of orcs
Flaws: Insomniac, Disease. Bonds: Enemies, Rich. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Everard Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up in a very large beehive style do. His eyes are gray.
Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and revenge
Ideals: Entrepeneur. Bonds: Has a crush, Religious, Rich, Enemies. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 900 gp. Amber (90 gp). Rose (20 gp). Blue quartz (5 gp). Aquamarine (200 gp).
Shane Tattersall, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears rags and sports a simple walking cane. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on men, regardless of circumstances.
History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To end his boredom; and he's in love
Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Religious, Has a crush, Slave. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Malachite (15 gp). Jet (160 gp). Blue star sapphire (700 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item.
Richard Crawford, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He wants revenge against brigands.
Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Attractive, Enemies. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Trym Berkeley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his club always slung over his shoulder. He keeps his long auburn hair kept up in a rat tail. He has several tiny topaz earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Gardener, Trym learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Depressed, Hedonist. Bonds: Rich, Job. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!