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NPC Generator

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Advanced [show]


Heward Prescott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a white and brown handkerchief worn on his right side. His moppish chestnut hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: To clean up the streets; and to reunite with his absent father

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Family, Guardian. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Heward Prescott, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Brown-green garnet (150 gp). Rose (50 gp).


Social Check DCs


Thomas Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To protect his home; and wishes to resurrect an old love

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, In love, Guardian. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Thomas Hayes, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 9 (-1)12 (+1)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His white hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and doesn't want to be a butcher and was forced into it by his family

Ideals: Opinionated, Philantrophist, Artistic. Flaws: PTSD. Bonds: Attractive. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Lance Browning, Male Human Wizard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)16 (+3) 13 (+1)10 (+0)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 900 gp. A delicate silver chain set with a tourmaline (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Odo Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has styled his auburn hair well, parting it to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Odo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Military. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Odo Stafford, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roland Dudley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to cover his moderate length brown hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: He got into the Banker business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Banker.

Motivation: He is unsatisfied with his job; and to be a scribe again

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Job. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Roland Dudley, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)6 (-2) 12 (+1)6 (-2)
Skills Intimidation +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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