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NPC Generator

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Advanced [show]


Nicholas Shipley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in a clean grey cloak covering his clean studded leather. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Merchant in town.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has achieved small success as a Merchant.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Job, Mentor, Adventurer, Enemies. Occupation: Merchant

Voice: German accent

Attributes [hide]

Nicholas Shipley, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears yellow cloth garments or leather armor. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Yardley, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Guy Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Fortune-teller uniform. His golden hair is drawn into a tight pony tail with a rose scrunchie. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Disease, Lazy, Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Garrick, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 sp.


Social Check DCs


Rolf Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Rolf was born with his mother's beautiful face. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Adventurer, Attractive, Rich. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Rolf Dayton, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 38000 sp.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Hale, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 40 pp. Red spinel (80 gp). Pink pearl (80 gp).


Social Check DCs

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