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Advanced [show]


Geoffrey Webley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Selfish. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Webley, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 5 (-3)11 (+0)
Skills Medicine +0, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely white suit with black socks and a vest with buckled shoes. With bright blonde hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Family. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Lewis Harrington, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)8 (-1) 13 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Carpenter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trey hails from a village terrorized by brigands. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: Expand his business; and a deep hatred of brigands

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Trey Rutland, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in green turtlenecks beneath a grey coat with brown slacks. His long white hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ernest was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and he is terrified, and will act out of fear

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Ernest Winthrop, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp. Deep green spinel (80 gp). Rose (80 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is braided into rings. This amber eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Drogo will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Shepherd, who enjoyed hunting, Drogo was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Drogo Dryden, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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