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Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Adam was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Adam Marlee, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 50 pp.


Social Check DCs


Anselm Morton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His tied-back hair is white. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: Born in the east to a Carter, Anselm learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Carter for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Military, Job, Immigrant. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Anselm Morton, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Freshwater pearl (6 gp).


Social Check DCs


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a yellow armored body suit, with a simple white line shooting up and back down. His brown hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful wizard made him what he is. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Theodoric Hadley, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He sports a long red beard, and similarly colored long hair. This gray eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Servant. He believes the world needs to unite to get rid of giants once and for all.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Bonds: Job, Enemies, Nature, Family, Adventurer. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Wymar Kendall, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Blue quartz (4 gp). Jasper (20 gp). Star rose quartz (20 gp).


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in earthy colors with a black and violet handkerchief worn on his left side, marred by chocolates. He has a long brown beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Gomory Tickle, Male Human Cleric 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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