Gunter Hornsby, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Flaws: Impulsive. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Reynard Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. He has never given up on his music dream.
Motivation: He is unsatisfied with his job; and he wants to get laid
Ideals: Artistic. Flaws: Ugly, Disease, Addict, PTSD. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
John Astley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He likes to wear brown tank tops with tan pants. His black hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Rich purple corundum (700 gp). 1 Masterwork Light steel shield.
Randal Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. His black hair is cut short. His eyes are green and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Justice, Pacifist. Flaws: Ugly, Mundane. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 sp.
Rolf Barclay, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet costume with the symbols of strength on his torso and is in decent physical shape. He wears a feathered hat to cover his moderate length red hair. He has blue eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Rolf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Insane, Addict. Bonds: Family, Religious. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 90 pp. Red garnet (130 gp). Eye agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!