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NPC Generator

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Advanced [show]


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Architect

Voice: Stutters

Attributes [hide]

Manfred Dumph, Male Human Cleric 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1900 gp. Sard (50 gp).


Social Check DCs


Theobald Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his black hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Theobald Walpole, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Star rose quartz (60 gp). Hematite (16 gp). Deep green spinel (130 gp).


Social Check DCs


Ralf Chester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. He has a brown handlebar mustache and slicked back brown hair. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Enemies, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ralf Chester, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Blue sapphire (800 gp). Deep blue spinel (1400 gp).


Social Check DCs


Shane Clifton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longbow. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and wants to open a new tavern

Ideals: Justice, Joker, Artistic. Bonds: Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Shane Clifton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. White pearl (120 gp). Brown-green garnet (120 gp). Bloodstone (40 gp).


Social Check DCs


Anselm Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair, while still mostly silver, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Slave, Family. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Anselm Everleigh, Male Human Cleric 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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