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NPC Generator

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Advanced [show]


Simon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Miller. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Persistence. Flaws: Greedy, Disease. Bonds: Job, Military. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Simon Cholmondeley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Jade (100 gp). Blue quartz (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and his gloved hand is found clutching a pickaxe. He keeps his long silver hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Lance Atherton, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2500 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Alexandre Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Bonds: Rich, Family, Enemies. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Alexandre Yardley, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf. He sports a flattop hair cut. His eyes are gray.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arnold was born with his mother's beautiful face. A gifted student he started as a Apothecary, but he got bored and became a Laborer. He inherited the family business which he has now maintained for 11 years.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Cromwell, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Godfrey Abram, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a green suit. His brown hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Insane, Selfish, Fearful. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Abram, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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