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Advanced [show]


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the sun god around his neck, and a mace on his belt. He has wavy black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on men, regardless of circumstances.

History: Born in the north to a Blacksmith, Shane learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He struck the Blacksmith job and began his own company from there.

Motivation: He would like to get married and retire; and he's in love

Ideals: Fighting, Impeccable, Gifted. Bonds: Has a crush, Job. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Shane Emsworth, Male Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Coral (80 gp).


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. His childhood dream was to be a Barkeep, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Rich, Adventurer, Job. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Tim Marley, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 4000 sp. Black opal (1200 gp). Rose (60 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet cloak and cross-gartered white stockings. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Gerald Chester, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man dresses well, typically a more casual-formal manner. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Bernard will drive conversation. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Bernard studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Extrovert, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Bernard Halsey, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Langley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright red suits and hats. His moppish silver hair is in a traditional bowl cut. His eyes are gray.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 2 years.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Gilbert Langley, Male Human Wizard 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 5 (-3)13 (+1)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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