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Advanced [show]


Solomon Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His moppish blonde hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: In love, Mentor, Poor. Occupation: Ruler

Voice: French accent

Attributes [hide]

Solomon Hadlee, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 5 (-3)10 (+0)
Skills Arcana +1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Clerebold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Clerebold was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Fletcher job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job, Debt. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Brownrigg, Male Human Barbarian 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Azurite (7 gp). Sardonyx (20 gp). Star ruby (400 gp).


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of dire rats; and to be a mercenary again

Ideals: Disciplined. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Charles Spalding, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Deception +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (1000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown cloak and cross-gartered white stockings, and a wedding ring on his right hand. His red hair is braided into rings. His fierce amber eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. In his 13th year, his parents were killed by a illithids raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom.

Ideals: Passionate, Joker. Flaws: Mundane. Bonds: In love, Enemies. Occupation: Sailor

Voice: French accent

Attributes [hide]

Diggory Byron, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Diggory Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Fighting. Flaws: Terse. Bonds: Poor, Family. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Dryden, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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