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NPC Generator

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Advanced [show]


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries a battered sai and tarnished warhammer as well. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Fletcher, but he was a colossal failure. He struck the Stableman job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Patrick Branson, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rose (20 gp).


Social Check DCs


Lance Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky white painted plate armor. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Family, Immigrant. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Lance Ryley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Norman Elton, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2 Thunderstones. 6 Acid flasks. 3 Holy water. 1 Tanglefoot bags.


Social Check DCs


Gunter Payton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has done his best to style his white hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Gunter Payton, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Red-brown spinel (160 gp).


Social Check DCs


Adelard Budd, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is knotted and matted. His eyes are green and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: Adelard was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Layabout.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Persistence. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Adelard Budd, Male Human Rogue 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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