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Advanced [show]


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Knight. His silver hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Knight soon after.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Mentor. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Roland Tatum, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Patrick Ryley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. Patrick was born on a far southern forest where he grew up under the tutelage of his father, an expert Mortician. He has worked as a Mortician like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Rich, Religious, Immigrant, Job. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Patrick Ryley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered flail and tarnished mace as well. He wears his red hair down. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Beitz, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Carnelian (40 gp).


Social Check DCs


Charles Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy, Hedonist. Bonds: Attractive, Slave, Nature. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Cooper, Male Human Warrior 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp. Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is golden. His blue eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He is greedy; and he's attracted to the pc

Flaws: Shy, Racist. Bonds: Has a crush, Adventurer, Rich. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Shane Hadley, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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