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NPC Generator

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Advanced [show]


Miles Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His tied-back hair is golden. This green eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small plains village. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Engraver soon after.

Motivation: Revenge; and he wants revenge against goblins

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Job. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Miles Emsworth, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Godfrey Harlan, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Godfrey hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Logical, Impeccable. Bonds: Enemies, Adventurer. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Godfrey Harlan, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His hair is auburn and curly. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich, Slave. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Everard Windsor, Male Human Wizard 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30 pp.


Social Check DCs


William Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. With a patchy chestnut beard and wild chestnut hair. His eyes are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Ruler for hire.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Cynical. Bonds: Religious, Rich, Job, Adventurer. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

William Branson, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Bentley, Male Human Ranger 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp. Star rose quartz (30 gp). Alexandrite (1100 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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