Wymar Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey costume with the symbols of magic on his torso. His brown hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 90 pp.
Reynard Harrington, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky yellow painted plate armor. His chestnut hair is heavily combed to the left. His amber eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Reynard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Philantrophist, Fighting, Logical. Flaws: Antagonistic, Fearful. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Architect. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Percival was raised in a hard working conservative environment. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He struck the Architect job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Hugh Walpole, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He is physically well-built. He wears a colorful flower in his silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Family. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Gomory Read, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue costume with the symbols of the four houses of cards on his torso. He is tall, broad shouldered and powerfully built. His black hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly, Lazy, Fearful. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Rhodochrosite (14 gp). Red-brown spinel (140 gp). Sardonyx (70 gp). Red-brown spinel (140 gp). 1 Minor magic item.
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