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Advanced [show]


Gerard Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His silver hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Gerard Stanley, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit, and sports empty pouches on his belt. His long red hair reaches down to his waist. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Reynard Gresham, Male Human Warlock 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 200 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Windsor, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his right side. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His auburn hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Chad Windsor, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 500 gp. Deep green spinel (160 gp). Emerald (700 gp). Rock crystal (40 gp). Moonstone (40 gp).


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. He has a hunchback. He has styled his black hair well, parting it to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He became a Carpenter soon after.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Slave, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Gomory Barlow, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Guy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Walpole, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Pink pearl (50 gp). Sardonyx (40 gp).


Social Check DCs

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