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Advanced [show]


Clerebold Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His silver hair is singed and shortened. His eyes are a pleasant brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Clerebold Stanton, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Amber (80 gp). Golden pearl (80 gp).


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He is physically well-built. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Disease, Ugly. Bonds: Immigrant. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Randal Addington, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his flail ready. His chestnut hair is thinning but still full. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Sage in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sage for hire.

Motivation: Money/treasure; and to be a apothecary again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Gerard Harlow, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 3 Alchemist’s fire. 3 Alchemist’s fire. 1 Holy water.


Social Check DCs


Reynard Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear tan clothing when he does not wear armor. His moppish white hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Actor in town.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the large cave and found the beat up bastard sword and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Reynard Sheldon, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 21000 cp.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Gunter Harper, Male Human Adept 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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