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Advanced [show]


Lance Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Lance Braxton, Male Human Druid 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Amber (110 gp). Chrysoprase (80 gp).


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown armored body suit, with a simple grey line shooting up and back down. He wears a Stetson hat to cover his moderate length chestnut hair. He has several tiny opal earrings on each ear.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he is greedy

Flaws: Disease. Bonds: Rich, Family, Debt. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Hayhurst, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 8 (-1)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Obsidian (7 gp).


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Logical. Bonds: Nature. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Don Mori, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (1100 gp). Jasper (80 gp). Deep blue spinel (1100 gp). Jade (80 gp).


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan feathered hat and tan clothes. He wears his silver hair up. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. In his 15th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Navigator.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Job, Poor, Enemies. Occupation: Navigator

Voice: French accent

Attributes [hide]

Peter Moreno, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Gomory Rutherford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue top hat and blue clothes. His brown hair is kept up in a ponytail inside a top hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict, Sensitive. Bonds: Poor, Enemies, Military. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Gomory Rutherford, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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