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Advanced [show]


Don Blankley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears blue leather gloves, a blue jacket, and tight pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist, Joker. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Don Blankley, Male Human Bard 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 16 (+3)17 (+3)
Skills Arcana +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is typically in his Bookbinder uniform. His auburn hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and balancing his hectic life and new bookbinder responsibilities is difficult

Flaws: Shy, Fearful, Disease, Antagonistic. Bonds: Job. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Kyle Marley, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 pp. Tiger eye turquoise (10 gp). Golden pearl (90 gp).


Social Check DCs


Dean Blankley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black painted combat armor at almost all times. His brown hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Miner in town.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Bonds: Job, Adventurer. Occupation: Miner

Voice: French accent

Attributes [hide]

Dean Blankley, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Conway, Male Human [Permalink]

Personal [hide]

Description: This southern man wears bulky blue painted plate armor. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ralf's homeland. Ralf decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and to be a guard again

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Conway, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and his gloved hand is found clutching a bow. His golden hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Guy studied abroad. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Mortician again; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Racist. Bonds: Job, Enemies. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Guy Harrington, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 100 gp.


Social Check DCs

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