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Advanced [show]


Thomas Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy golden hair. His fierce violet eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Thomas Garfield, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp.


Social Check DCs


Richard Pickering, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered ceremonial dagger and tarnished falchion as well. His silver hair is singed and shortened. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Richard Pickering, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 34000 sp.


Social Check DCs


Wymar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and wishes to resurrect an old love

Flaws: PTSD. Bonds: Attractive, Has a crush, Immigrant, In love. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Wymar Wedgwood, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Amethyst (160 gp). White pearl (160 gp). Obsidian (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Kent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Prone to second guessing himself, he comes off as nervous. Kody is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Flaws: Shy. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Kody Kent, Male Human Commoner 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a tan wide-brimmed hat and tan clothes, and his gloved hand is found clutching a whip. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Adelard Clapham, Male Human Sorcerer 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 8000 sp. Aquamarine (900 gp). Emerald (1500 gp). Carnelian (40 gp). Jet (100 gp).


Social Check DCs

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