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NPC Generator

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Advanced [show]


William Pickering, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His whole body is exceptionally muscular. With a patchy blonde beard and wild blonde hair. His eyes are hazel and catlike.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

William Pickering, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 2 Tanglefoot bags. 3 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Guard. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Gerald studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Lazy, Fearful. Bonds: Job. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Gerald Gyula, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey tunic with tan highlights, and long violet pants that bunch up around his shoes. He has golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Hedonist, PTSD, Racist. Bonds: Adventurer, Religious. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Chester, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Alex Carlisle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his black hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: This man loves singing and to teach people singing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Alex Carlisle, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 6 (-2)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Alexandrite (900 gp). Star ruby (700 gp). Golden yellow topaz (900 gp). 1 Breastplate.


Social Check DCs


Theodoric Snape, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has chestnut hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He is a Hag in disguise. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Logical, Philantrophist. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Theodoric Snape, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs

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