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NPC Generator

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Advanced [show]


Chad Graham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and has the majority of his body covered in plate. His chestnut hair is unkempt and raggedy. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Stableman

Voice: German accent

Attributes [hide]

Chad Graham, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)8 (-1) 18 (+4)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp.


Social Check DCs


Nicholas Compton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a whip. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Actor business at a young age. His childhood dream was to be a Glassblower, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Nicholas Compton, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large violet jacket. He has brown hair. He has amber eyes and a violet hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Sellsword; and expand his business

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Cooper, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Diggory Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of shields on his belt, each one with a jet on the hilt. He has a very tight haircut. He wears an eyepatch.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Miller again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Diggory Blankley, Male Human Paladin 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Godfrey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Disease, Forgetful. Bonds: Immigrant, Poor, In love, Job. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Godfrey Eastoft, Male Human Warlock 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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