Conrad Thorpe, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Fletcher profession.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He became a Weaver soon after.
Motivation: To be a Fletcher again; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Military. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Roland Gentry, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born on a small isolated farm. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Roland's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Nature. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 8 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 5 (-3) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork studded leather.
Adelard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. He has brown hair. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Terse. Bonds: Immigrant, Attractive, Rich. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 800 gp. 1 Minor magic item.
Cory Cotton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries maces. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Cory lived on a farm with his mother, near the main road leading to a nearby town. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Military. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 8000 sp.
Trym Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a flapper bob. His fierce amber eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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