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Advanced [show]


Godfrey Oakes, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear grey pants and tee shirts, and a wedding ring on his left hand. His hair is chestnut and very short. His eyes are hazel and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Attractive, Job. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Godfrey Oakes, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 12 (+1)8 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 sp.


Social Check DCs


Theobald Harper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light white in addition to tight pants. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theobald hails from a village terrorized by drow. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Performer for hire.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Insane, Impulsive, Mundane. Bonds: Job, Enemies, Religious. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Theobald Harper, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and very short. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is greedy; and a strong sense of loyalty to human people

Flaws: Hedonist, Secretive, Racist. Bonds: Has a crush, Rich. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Bertram Hallewell, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to hide his balding. His brown eyes peer out from beneath his wide-brimmed green hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast plains. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Artistic. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Patrick Byron, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (9 gp). Chalcedony (60 gp). Aquamarine (1100 gp).


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Rich. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Trey Bentley, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Rock crystal (30 gp). Violet garnet (1300 gp). Black star sapphire (1200 gp). Azurite (14 gp).


Social Check DCs

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