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NPC Generator

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Advanced [show]


Randal Colton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he is wearing a long, black, dusty cloak. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Hunter and found it very stressful. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and to reunite with his absent mother

Ideals: Passionate, Philantrophist. Bonds: Job, Family, Guardian. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Colton, Male Human Fighter 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 17 (+3)9 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Ignan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp. Malachite (10 gp). Black pearl (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bookbinder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Kyle Blakeley, Male Human Wizard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light red in addition to tight pants. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Shy, Insane. Bonds: Religious, Adventurer, Enemies. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Randal Halsey, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Red-brown spinel (70 gp). Moonstone (20 gp).


Social Check DCs


Dean Blackwood, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he likes to wear blue tank tops with pastel pants. He wears a deerstalker hat to cover his moderate length blonde hair. He has a dull look in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Dean never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: In love, Has a crush. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Dean Blackwood, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries a battered greataxe and tarnished falchion as well. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Extrovert, Gifted. Flaws: Disease, Insomniac. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Gerald Ansley, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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