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NPC Generator

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Advanced [show]


Drogo Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He has auburn hair. His green eyes peer out from beneath his wide-brimmed green hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Persistence. Flaws: Racist, Insane. Bonds: Nature. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Drogo Oakley, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp.


Social Check DCs


Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy black suit. He wears his blonde hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Nicholas Lindsey, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 7000 sp. Deep blue spinel (900 gp). Chalcedony (80 gp).


Social Check DCs


Shane Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Adventurer. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Shane Clive, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. Freshwater pearl (13 gp).


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Blacksmith.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Justice. Bonds: Attractive, Military, Job, Has a crush. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Wymar Ainsworth, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Kelsey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Cartwright. He is tall, broad shouldered and powerfully built. His golden hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Kelsey, Male Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (12 gp). Banded agate (12 gp). Deep green spinel (140 gp).


Social Check DCs

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