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Advanced [show]


Gilbert Clifford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and chestnut. His eyes are likewise brown.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Logical. Flaws: Shy, Insane. Bonds: Rich, Religious. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Gilbert Clifford, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)11 (+0) 9 (-1)4 (-3)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Fiery yellow corundum (800 gp).


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Healer, who enjoyed hunting, Drogo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and a deep hatred of illithids

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Drogo Marlowe, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Bloodstone (50 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Hayes, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and typically wears black cloth garments or leather armor. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy white hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: Born to a Dilettante, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Gifted. Bonds: Attractive, Poor, Slave. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Drogo Hayes, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 500 gp. Moss agate (8 gp). Onyx (60 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, tan shirt, and yellow tie. He has moderate length black hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Breeden, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 17 (+3)6 (-2)
Skills Nature +5, Performance +0
Senses Passive Perception 13
Languages Common, Terran, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Conrad Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his shortbow always slung over his shoulder. His blonde hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Conrad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Mentor. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Conrad Gracey, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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