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NPC Generator

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Advanced [show]


John Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his brown hair. This blue eyed southerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John hails from a village terrorized by drow. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Entrepeneur, Justice. Bonds: Immigrant, Attractive, Enemies. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

John Brandon, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 4 (-3)18 (+4) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Everburning torch. 3 Holy water.


Social Check DCs


Henry Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Henry Cromwell, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 60000 cp. Rock crystal (80 gp). Rose (80 gp). Golden yellow topaz (600 gp). Blue quartz (11 gp).


Social Check DCs


Drogo Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Bellfounder does. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Drogo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Drogo Pickering, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Terran, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Reynard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears red trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Disciplined, Gifted, Athletic. Flaws: Addict. Bonds: Mentor. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Reynard Whitby, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 12 (+1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Drogo Remington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and revenge

Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Drogo Remington, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Violet garnet (900 gp). Black pearl (900 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs

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