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NPC Generator

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Advanced [show]


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: Born to a Sellsword, his father struggled to pay the bills. He has had some formal painting training, and achieved minor success. He was granted necromantic powers by his dying sister.

Motivation: To find somewhere to settle down; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Depressed, Mundane. Bonds: Poor. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Dustin Skelton, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)5 (-3) 12 (+1)10 (+0)
Skills Acrobatics +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 31000 sp.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his auburn hair up. His eyes are likewise amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane, Disease. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Bertram Gyula, Male Human Cleric 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Obsidian (5 gp). Moss agate (5 gp). Rock crystal (70 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Theodoric Clifton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large blue jacket. He has shaved his head bald. His amber eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Beggar, but he got bored and became a Map Maker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and expand his business

Flaws: Shy, Impulsive, Ugly. Bonds: Job, Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Theodoric Clifton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Barton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly golden, has prominent grey streaks. He has several tiny jet earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Chad Barton, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adam Acton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. Recently the stress of being a Hunter has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Adam Acton, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)14 (+2) 11 (+0)10 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: A delicate brass dragon egg (100 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item.


Social Check DCs

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