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Advanced [show]


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears white painted combat armor at almost all times. His hair is long and brown with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Professionalism. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Kody Willoughby, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)6 (-2)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp.


Social Check DCs


Raymond Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Job. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Wedgwood, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs


Everard Landon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Everard hails from a village terrorized by gnolls. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Poor, In love, Family, Enemies. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Everard Landon, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)5 (-3)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family, Military. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Anselm Chester, Male Human Ranger 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 14 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)12 (+1) 14 (+2)9 (-1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Map Maker, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Family, Poor. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Miles Dumph, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Red-brown spinel (50 gp). Jet (50 gp). Moonstone (60 gp). Red-brown spinel (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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