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NPC Generator

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Advanced [show]


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy.

Flaws: Insomniac, Shy. Bonds: Adventurer, Rich, Has a crush. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Kendall, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. Azurite (4 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Kyle Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His head has been shaved. His eyes are a pleasant violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Kyle Hastings, Male Human Fighter 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1300 gp. Jet (50 gp). Black pearl (700 gp). Azurite (9 gp). Bloodstone (70 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, yellow, dusty cloak, and a wedding ring on his left hand. He wears his silver hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and he wants to get laid

Ideals: Joker. Flaws: Ugly. Bonds: In love, Adventurer, Has a crush, Religious. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Wentworth, Male Human Warrior 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 400 gp. Banded agate (6 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are blue.

Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Dayton, Male Human Druid 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Insight +6, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Blue quartz (9 gp). Alexandrite (900 gp).


Social Check DCs


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and to be a shipwright again

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Wymar Palomarez, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Eye agate (6 gp). Eye agate (6 gp). Banded agate (6 gp).


Social Check DCs

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