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Advanced [show]


Randal Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Ugly, Mundane. Bonds: Has a crush, Religious, Enemies. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Randal Cumberbatch, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Chad Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is short and auburn. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Chad was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, In love, Attractive. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Chad Snowdon, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs


Gilbert Bristol, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His white hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gilbert was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert, Philantrophist, Persistence. Flaws: Greedy. Bonds: Rich, Job. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Bristol, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp.


Social Check DCs


Everard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a top hat upon his head. His golden hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Everard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting. Flaws: Insane. Bonds: In love, Job, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Everard Spalding, Male Human Warlock 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by sweets. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well.

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Dalton, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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