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NPC Generator

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Advanced [show]


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants, and he perpetually has his monstrous two handed axe ready. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Has a crush. Occupation: Mason

Voice: Whispers

Attributes [hide]

Adam Cooper, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small island village. He was an apprentice working in his mother's forge. He became a Painter soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease, Secretive. Bonds: Poor, Job, Nature. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Wymar Deighton, Male Human Bard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs


Heward Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. He is bald on top and has large red tufts of hair around his ears. His eyes are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Flaws: Ugly, Impulsive. Bonds: Guardian, Rich, Military. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Heward Hamilton, Male Human Bard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 8 (-1)17 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. His violet eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Alexandre Whitby, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)4 (-3) 13 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He dresses in grey turtlenecks beneath a violet coat with blue slacks. He has moderate length brown hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west to a Servant, Gerard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Military, In love. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Gerard Kensley, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs

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