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NPC Generator

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Advanced [show]


Dustin Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Dustin Clapham, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)17 (+3) 14 (+2)8 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears silk and lounges about seductively, and his gloved hand is found clutching a monstrous two handed axe. He wears a wide-brimmed hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Depressed, Fearful. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Gerald Gentry, Male Human Warlock 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 7 (-2)8 (-1)
Skills Animal Handling +1, Investigation +6
Senses Passive Perception 8
Languages Common, Giant, Infernal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Manfred Tenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is typically in his Banker uniform. With bright chestnut hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Manfred Tenley, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)5 (-3) 12 (+1)16 (+3)
Skills Perception +3, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Odo Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Dilettante does. His red hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Browning, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear violet pants and tee shirts. He has a hunchback. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the large cave and found the beat up warhammer and armor he uses now. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To be a Priest again; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Snowdon, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs

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