Guy Bradly, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes are likewise amber.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Job, Family. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Alex Cotton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mortician does. His auburn hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his mother before him.
Motivation: To reunite with his absent mother; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Insomniac. Bonds: Job, In love, Family. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Red garnet (110 gp). Obsidian (9 gp). Blue sapphire (700 gp). Chrysoberyl (110 gp).
Diggory Trollope, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a black suit, white shirt, and violet tie and is in decent physical shape. He has no hair. He has a dull look in his hazel eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: A deep hatred of giants.
Flaws: Ugly, PTSD. Bonds: Enemies, Religious, Military. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 11000 cp. Coral (100 gp).
Alexandre Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is kept up in a ponytail inside a small hat. He has a dull look in his hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Bonds: Poor, Job, Family, Mentor, Military. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A small bag of saffron. (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).
Hugh Hailey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He tends to wear a large yellow jacket. He wears his hair in dreadlocks. His eyes are a pleasant violet.
Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Opinionated, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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