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NPC Generator

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Advanced [show]


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. His eyes are gray and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, In love. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Livingstone, Male Human Rogue 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 68 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)9 (-1) 11 (+0)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Diggory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's mother didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Secretive, Antagonistic, Racist. Bonds: Poor. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Diggory Stansfield, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a blue and red robe with the hood down. He keeps his long red hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Sailor profession.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has taken up work as a Bowyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: PTSD. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Tim Hayhurst, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Iolite (80 gp). Azurite (5 gp). Red garnet (100 gp). Aquamarine (1200 gp).


Social Check DCs


Clerebold Presley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, white cloak. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Clerebold was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Clerebold Presley, Male Human Aristocrat 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Arcana +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Chalcedony (30 gp). Rhodochrosite (11 gp). Blue diamond (3000 gp). Deep blue spinel (1600 gp). Red-brown spinel (50 gp). Deep blue spinel (1600 gp).


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Family, Military. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

William Marlee, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp.


Social Check DCs

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