Solomon Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Marshal mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Shy, Disease. Bonds: Adventurer, Attractive. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Silver comb with moonstones (400 gp).
Don Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light pastel in addition to tight pants. His brown hair is braided into rings. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: Don was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Crown-heir.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Job, Slave. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
John Weston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Many drow want him driven away; and a strong sense of loyalty to human people
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Adventurer, Nature, Enemies. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
Theobald Norton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered greataxe and tarnished kukri as well. His hair, while still mostly chestnut, has prominent grey streaks. This amber eyed westerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Military. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +5
Possessions: 2000 sp. Tiger eye turquoise (13 gp). Azurite (13 gp). Golden pearl (110 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.
John Remington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He has a long brown beard with little hanging trinkets. He has a dull look in his brown eyes.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He works hard and plays hard.
History: He was born in a small island village. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Gifted. Flaws: Hedonist. Bonds: Has a crush, Nature, Enemies. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Brown-green garnet (150 gp).
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