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NPC Generator

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Advanced [show]


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with white pants. With bright golden hair and a scraggly beard. His eyes are blue.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Job, Military. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Richard Asheton, Male Human Druid 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)16 (+3) 14 (+2)7 (-2)
Skills Deception +1, History +6
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 90000 cp.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions

Ideals: Artistic, Philantrophist. Flaws: Ugly, Addict, Racist. Bonds: Religious. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Harper, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. Red-brown spinel (60 gp). Sard (50 gp). 1 Simple lock.


Social Check DCs


Drogo Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tan shirt with thin brown vertical stripes and grey pants, marred by chocolates. His brown hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Military. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Drogo Graham, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Auran, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp. Deep blue spinel (1300 gp). Black star sapphire (600 gp). Rhodochrosite (6 gp). Black pearl (1300 gp).


Social Check DCs


Lance Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed. Bonds: Attractive, Military, Rich, Job. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Lance Churchill, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a red scarf. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted, Impeccable. Flaws: Emotional. Bonds: Military. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Chad Lindsay, Male Human Warlock 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs

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