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NPC Generator

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Advanced [show]


Charles Trollope, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large grey jacket, and a wedding ring on his right hand. His long white hair reaches down to his waist. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Sellsword in town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: In love, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Charles Trollope, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 5 (-3)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he is wearing a long, yellow cloak. His black hair is still thick. His fierce amber eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Impulsive. Bonds: In love, Nature, Slave, Enemies. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Livingstone, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a well pressed and immaculate suit (or dress). He has blonde hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Drogo was born the youngest of three triplets. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Blakely, Male Human Druid 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. Old masterpiece painting (800 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Dustin Thorpe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long silver beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spice Merchant.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Shy, Impulsive. Bonds: Rich, Job, Family. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Dustin Thorpe, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Nicholas Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has wavy brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Architect business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up spear and armor he uses now. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Nicholas Clifford, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs

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