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Advanced [show]


Godfrey Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. His black hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Godfrey Windsor, Male Human Monk 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1000 sp. Iolite (30 gp). Rose (30 gp). Chrysoprase (30 gp).


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, tan, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Don Tyndall, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp. Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up flail and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Religious, Family, Nature, Adventurer, Job. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Gilbert Emsworth, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Brass mug with jade inlays (600 gp). 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with wide-brimmed hat. He wears his white hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is a great chef.

History: A powerful brothel owner made him what he is. A gifted student he started as a Laborer, but he got bored and became a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Laborer again; and he has money and likes to spend it

Ideals: Athletic, Gifted. Bonds: Rich, Job, Mentor. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Springfield, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp.


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has shaved his head bald. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and to protect his home

Flaws: Antagonistic, Shy, Addict. Bonds: Adventurer, Guardian. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Norman Vance, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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