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NPC Generator

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Advanced [show]


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He carries with him a set of swords on his belt, each one with a opal on the hilt. His hair is cut close to his head. He has brown eyes.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Extrovert, Artistic, Gifted. Bonds: Immigrant. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Henry Kenley, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 36000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His white hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Rich. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Gilbert Burton, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Hugh was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Hugh Halsey, Male Human Sorcerer 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 6 (-2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp. Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His golden hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: Born in the south to a Seamstress, Anselm learned a great deal about his father's area of expertise. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shepherd again; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Anselm Birkenhead, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He has wavy brown hair. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Artistic. Bonds: Poor, Religious. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Cory Ashton, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Full Plate. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs

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