Anselm Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Rich, Job. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 20 pp. Star ruby (1100 gp).
Clerebold Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his grey robe and has his pickaxe always slung over his shoulder. He wears his chestnut hair down. His ears are large.
Personality: He dislikes all the random violence that takes place in the east. As long as the job gets done he does not care how it got done.
History: Born in the east to a Architect, Clerebold learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Deep blue spinel (200 gp). Tourmaline (90 gp). Eye agate (9 gp).
Lance Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are green.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Buckler.
Gomory Conway, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is an epitome of beauty. With bright silver hair and a scraggly beard. He is baby faced.
Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with music.
History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp.
Percival Clive, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears silk and lounges about seductively. His tied-back hair is black. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
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