Kyle Everleigh, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man is dressed in a clean violet cloak covering his clean studded leather. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Gifted, Fighting. Bonds: Rich. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 4000 sp. Red-brown spinel (150 gp). Aquamarine (500 gp). Zircon (80 gp). 1 Minor magic item.
Percival Thornton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a green costume with the symbols of magic on his torso. His moppish brown hair is in a traditional bowl cut. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Percival was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sailor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Dean Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical, Impeccable. Bonds: Attractive, Nature. Occupation: Servant
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Arnold Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black Stetson hat and black clothes. He has wavy white hair. He has a dull look in his violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Fighting, Logical. Bonds: Slave, Adventurer. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Geoffrey Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. His hair is blonde and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Geoffrey studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Antagonistic, Greedy. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!